Showing posts with label 3D Animation. Show all posts
Showing posts with label 3D Animation. Show all posts
Saturday, August 9, 2008

The Game Animator's Guide to Maya 2006-07


Publisher: Sybex
Number Of Pages: 243
Publication Date: 2006-07-05
Sales Rank: 152520
ISBN / ASIN: 0470038578
EAN: 9780470038574
Binding: Paperback
Manufacturer: Sybex


Book Description:

The Ultimate Resource for Professional Game AnimatorsGame animation is a demanding art. Not only do you have to deliver realistic, beautiful animations, but you have to do so under strict real-time, video-game constraints. The Game Animator's Guide to Maya is your focused resource for using Maya to create professional-level game animations for console and PC games. Written by a game industry veteran and featuring interviews with professional animators and artists from around the country, this focused book features specific, detailed, real-world game animation techniques. It's the perfect reference and tutorial for those looking to develop or refine their game animation skills.The enclosed CD features more than $3000 worth of exclusive content, including models, high-resolution textures, animations, concept art, and animation reference videos. It also includes the Maya Personal Learning Edition and project files so you can complete the hands-on tutorials.The Game Animator's Guide to Maya gives you an insider's view of the animation business and teaches the skills necessary to animate everything from characters to vehicles to lip-synching audio.

First, you'll get an introduction to the industry and typical game development pipelines, then learn rigging and animation basics before moving on to advanced techniques and the detailed tutorials. Inside, you'll find:* Game Career Guide: Industry information, demo reel advice, job descriptions, game asset pipeline overview* Animation Techniques: detailed explanation of animation terms, techniques, tools, concepts, and editors* Rigging and Animation Setup: IK and FK, joint hierarchies, skeleton controls, constraints, selection handles, and more* True Game Animation: real-world assignments that mimic the day-to-day jobs of professional game animators--walk cycles, run cycles, idle cycles, action sequences, lip-synching to audio, and more


Download: http://10.mihd.net/dl/a4a7fbff760c7811c71b396399124fcd/4631bac2/10-w2mcx6-6188602/sybex.the.game.animators.guide.to.maya.jul.2006.ebook-bbl.rar


Publisher: Sybex
Number Of Pages: 243
Publication Date: 2006-07-05
Sales Rank: 152520
ISBN / ASIN: 0470038578
EAN: 9780470038574
Binding: Paperback
Manufacturer: Sybex


Book Description:

The Ultimate Resource for Professional Game AnimatorsGame animation is a demanding art. Not only do you have to deliver realistic, beautiful animations, but you have to do so under strict real-time, video-game constraints. The Game Animator's Guide to Maya is your focused resource for using Maya to create professional-level game animations for console and PC games. Written by a game industry veteran and featuring interviews with professional animators and artists from around the country, this focused book features specific, detailed, real-world game animation techniques. It's the perfect reference and tutorial for those looking to develop or refine their game animation skills.The enclosed CD features more than $3000 worth of exclusive content, including models, high-resolution textures, animations, concept art, and animation reference videos. It also includes the Maya Personal Learning Edition and project files so you can complete the hands-on tutorials.The Game Animator's Guide to Maya gives you an insider's view of the animation business and teaches the skills necessary to animate everything from characters to vehicles to lip-synching audio.

First, you'll get an introduction to the industry and typical game development pipelines, then learn rigging and animation basics before moving on to advanced techniques and the detailed tutorials. Inside, you'll find:* Game Career Guide: Industry information, demo reel advice, job descriptions, game asset pipeline overview* Animation Techniques: detailed explanation of animation terms, techniques, tools, concepts, and editors* Rigging and Animation Setup: IK and FK, joint hierarchies, skeleton controls, constraints, selection handles, and more* True Game Animation: real-world assignments that mimic the day-to-day jobs of professional game animators--walk cycles, run cycles, idle cycles, action sequences, lip-synching to audio, and more


Download: http://10.mihd.net/dl/a4a7fbff760c7811c71b396399124fcd/4631bac2/10-w2mcx6-6188602/sybex.the.game.animators.guide.to.maya.jul.2006.ebook-bbl.rar


* Publisher: Sybex
* Number Of Pages: 221
* Publication Date: 2007-03-06
* Sales Rank: 19893
* ISBN / ASIN: 0470107405
* EAN: 9780470107409
* Binding: Paperback
* Manufacturer: Sybex
* Book Description:


Get More Out of Maya in Less Time


Work better and faster in Maya with the quick-hit tips and techniques in this practical book. Designed for busy Maya users, this guide offers dozens of how-tos, workarounds, and shortcuts culled from years of experience in a fast-paced, deadline-driven production pipeline. You'll discover tricks and timesavers on texturing particles, customizing Paint Effects brushes, modeling polygon faces, creating facial rigs with wire deformers, and much more-while useful, full-color illustrations reinforce the concepts. From modeling, animating, and rigging to texturing and lighting, this book will help you streamline workflow and improve your skills.


* Create simple to complex MEL windows
* Master NURBS modeling tricks
* Clean up imported polygons
* Animate realistic camera moves
* Build easy leg and spine controllers
* Combine simple textures for complex results
* Apply naturalistic and HDR lighting techniques
* Import ZBrush displacement and normal maps
* Prep your animation for video or 35mm film


The enclosed CD contains bonus content including valuable Maya demo software, scene files, and texture bitmaps to match many techniques in the book.


Build a polygon head by extruding edges.


Import normal maps from ZBrush to obtain more accurate render detail over bump maps.


Download: http://rapidshare.com/files/28524007/0470107405.zip


* Publisher: Sybex
* Number Of Pages: 221
* Publication Date: 2007-03-06
* Sales Rank: 19893
* ISBN / ASIN: 0470107405
* EAN: 9780470107409
* Binding: Paperback
* Manufacturer: Sybex
* Book Description:


Get More Out of Maya in Less Time


Work better and faster in Maya with the quick-hit tips and techniques in this practical book. Designed for busy Maya users, this guide offers dozens of how-tos, workarounds, and shortcuts culled from years of experience in a fast-paced, deadline-driven production pipeline. You'll discover tricks and timesavers on texturing particles, customizing Paint Effects brushes, modeling polygon faces, creating facial rigs with wire deformers, and much more-while useful, full-color illustrations reinforce the concepts. From modeling, animating, and rigging to texturing and lighting, this book will help you streamline workflow and improve your skills.


* Create simple to complex MEL windows
* Master NURBS modeling tricks
* Clean up imported polygons
* Animate realistic camera moves
* Build easy leg and spine controllers
* Combine simple textures for complex results
* Apply naturalistic and HDR lighting techniques
* Import ZBrush displacement and normal maps
* Prep your animation for video or 35mm film


The enclosed CD contains bonus content including valuable Maya demo software, scene files, and texture bitmaps to match many techniques in the book.


Build a polygon head by extruding edges.


Import normal maps from ZBrush to obtain more accurate render detail over bump maps.


Download: http://rapidshare.com/files/28524007/0470107405.zip


DirectX 3D Graphics Programming Bible
By Julio Sanchez, Maria P. Canton,


* Publisher: Hungry Minds
* Number Of Pages: 780
* Publication Date: 2000-04
* Sales Rank: 861055
* ISBN / ASIN: 0764546333
* EAN: 0785555021105
* Binding: Paperback
* Manufacturer: Hungry Minds
* Studio: Hungry Minds More...


Book Description:

Microsoft DirectX 7 gives you the APIs you need to create cutting-edge Windows 3D games and simulations using C or C++. With helpful tutorials, plenty of illustrations, and a minimum of math, this unique guide shows you how to master these APIs and take your graphics programming to the next level, whether you're an animation beginner or a veteran game developer.

Download: http://rapidshare.com/files/30691855/dx3dgraprobib.rar


DirectX 3D Graphics Programming Bible
By Julio Sanchez, Maria P. Canton,


* Publisher: Hungry Minds
* Number Of Pages: 780
* Publication Date: 2000-04
* Sales Rank: 861055
* ISBN / ASIN: 0764546333
* EAN: 0785555021105
* Binding: Paperback
* Manufacturer: Hungry Minds
* Studio: Hungry Minds More...


Book Description:

Microsoft DirectX 7 gives you the APIs you need to create cutting-edge Windows 3D games and simulations using C or C++. With helpful tutorials, plenty of illustrations, and a minimum of math, this unique guide shows you how to master these APIs and take your graphics programming to the next level, whether you're an animation beginner or a veteran game developer.

Download: http://rapidshare.com/files/30691855/dx3dgraprobib.rar


Thinking Animation: Bridging the Gap Between 2D and CG
By Angie Jones, Jamie Oliff,


* Publisher: Course Technology PTR
* Number Of Pages: 368
* Publication Date: 2006-06-16
* Sales Rank: 44324
* ISBN / ASIN: 1598632604
* EAN: 9781598632606
* Binding: Paperback
* Manufacturer: Course Technology PTR
* Studio: Course Technology PTR More...Book Description:


Learn how to think before you animate. Thinking Animation is a one-of-a-kind book that emphasizes how artists can use traditional animation techniques and principles with the computer generated animation technology of today. Written by seasoned animators with experience in both 2D and CG, Thinking Animation is an exquisite guide aimed at experienced animators; however, the skills taught within are still accessible and valuable to the novice animator. This full-color book includes numerous interviews with experienced contributing authors from a wide range of backgrounds, including stop-motion, visual effects, traditional animation, and CG. Thinking Animation is non-software specific. It contains a history of the field of animation as well as insight into how CG studios operate. It embraces the future of animating with the computer while still retaining the core values that traditional animators use as formulas and principles.


Download http://rapidshare.com/files/31614140/1598632604.zip


Thinking Animation: Bridging the Gap Between 2D and CG
By Angie Jones, Jamie Oliff,


* Publisher: Course Technology PTR
* Number Of Pages: 368
* Publication Date: 2006-06-16
* Sales Rank: 44324
* ISBN / ASIN: 1598632604
* EAN: 9781598632606
* Binding: Paperback
* Manufacturer: Course Technology PTR
* Studio: Course Technology PTR More...Book Description:


Learn how to think before you animate. Thinking Animation is a one-of-a-kind book that emphasizes how artists can use traditional animation techniques and principles with the computer generated animation technology of today. Written by seasoned animators with experience in both 2D and CG, Thinking Animation is an exquisite guide aimed at experienced animators; however, the skills taught within are still accessible and valuable to the novice animator. This full-color book includes numerous interviews with experienced contributing authors from a wide range of backgrounds, including stop-motion, visual effects, traditional animation, and CG. Thinking Animation is non-software specific. It contains a history of the field of animation as well as insight into how CG studios operate. It embraces the future of animating with the computer while still retaining the core values that traditional animators use as formulas and principles.


Download http://rapidshare.com/files/31614140/1598632604.zip


3D for the Web: Interactive 3D animation using 3ds max, Flash and Director (Focal Press Visual Effects and Animation)
By Carol MacGillivray, Anthony Head,


* Publisher: Focal Press
* Number Of Pages: 328
* Publication Date: 2004-11-30
* Sales Rank: 623110
* ISBN / ASIN: 0240519108
* EAN: 9780240519104
* Binding: Paperback
* Manufacturer: Focal Press
* Studio: Focal Press More...Book Description:


Make sure you benefit from the explosion of new and exciting applications designed to let you create 3D animation for the web. See how you can use the power of 3ds max, Flash and Director to make your 3D fame or project a reality for the internet as well as learning generic skills allowing you to use many applications.


Ideal if you are a web designer with little or no 3D experience and need an overview of how 3D could transform your work and how best to put it online, or if you are a 3D animator wanting to produce work for the web and need a guide to which applications to use.


Insteadof being bogged down in code, this user-friendly, highly illustrated book teaches from a practical, technique-orientated stance, with only a minimal amount of code typing needed. Use pre-written code modules to create interactive are, animated characters and commercial websites. Then you can learn the techniques needed to make your own 3D games.


Each chapter contains tutorials which you can do yourself, using the files on the free CD included with the book. Interviews with successful professionals show you what you can aspire to by sharing their tips and tricks as well as details on the pros and cons of each software package.


For extra tips, information and help visit www.3dfortheweb.info
* Learn how to successfully translate your 3D work to the web without the need for code
* Get inspiration from professionals at the cutting-edge of 3D web design and games from interviews and examples of their work throughout the book
* Use the tutorials on the free CD to practice your skills and stay ahead of the rest


Download: http://mihd.net/ukpze2


3D for the Web: Interactive 3D animation using 3ds max, Flash and Director (Focal Press Visual Effects and Animation)
By Carol MacGillivray, Anthony Head,


* Publisher: Focal Press
* Number Of Pages: 328
* Publication Date: 2004-11-30
* Sales Rank: 623110
* ISBN / ASIN: 0240519108
* EAN: 9780240519104
* Binding: Paperback
* Manufacturer: Focal Press
* Studio: Focal Press More...Book Description:


Make sure you benefit from the explosion of new and exciting applications designed to let you create 3D animation for the web. See how you can use the power of 3ds max, Flash and Director to make your 3D fame or project a reality for the internet as well as learning generic skills allowing you to use many applications.


Ideal if you are a web designer with little or no 3D experience and need an overview of how 3D could transform your work and how best to put it online, or if you are a 3D animator wanting to produce work for the web and need a guide to which applications to use.


Insteadof being bogged down in code, this user-friendly, highly illustrated book teaches from a practical, technique-orientated stance, with only a minimal amount of code typing needed. Use pre-written code modules to create interactive are, animated characters and commercial websites. Then you can learn the techniques needed to make your own 3D games.


Each chapter contains tutorials which you can do yourself, using the files on the free CD included with the book. Interviews with successful professionals show you what you can aspire to by sharing their tips and tricks as well as details on the pros and cons of each software package.


For extra tips, information and help visit www.3dfortheweb.info
* Learn how to successfully translate your 3D work to the web without the need for code
* Get inspiration from professionals at the cutting-edge of 3D web design and games from interviews and examples of their work throughout the book
* Use the tutorials on the free CD to practice your skills and stay ahead of the rest


Download: http://mihd.net/ukpze2

3DS Max Lighting


3DS Max Lighting
By Nicholas Boughen

* Publisher: Wordware Publishing, Inc.
* Number Of Pages: 950
* Publication Date: 2005-01-25
* Sales Rank: 587977
* ISBN / ASIN: 155622401X
* EAN: 9781556224010
* Binding: Paperback
* Manufacturer: Wordware Publishing, Inc.
* Studio: Wordware Publishing, Inc.
* Average Rating: 3.5
* Total Reviews: 6

Book Description:

This book teaches lighting theory and introduces the lighting tools in 3DS MAX. Coupled with numerous practical examples, this book will have a beginner lighting like a pro.



Download
Mirror

3DS Max Lighting


3DS Max Lighting
By Nicholas Boughen

* Publisher: Wordware Publishing, Inc.
* Number Of Pages: 950
* Publication Date: 2005-01-25
* Sales Rank: 587977
* ISBN / ASIN: 155622401X
* EAN: 9781556224010
* Binding: Paperback
* Manufacturer: Wordware Publishing, Inc.
* Studio: Wordware Publishing, Inc.
* Average Rating: 3.5
* Total Reviews: 6

Book Description:

This book teaches lighting theory and introduces the lighting tools in 3DS MAX. Coupled with numerous practical examples, this book will have a beginner lighting like a pro.



Download
Mirror


Welcome to the Autodesk 3ds Max 9 Essentials Courseware.


If you are new to 3ds Max, you’ll find that this book has been written with you in mind. The material contained within this volume takes you from a raw beginner to a seasoned professional using 3ds Max confidently in a production environment.

This courseware manual was designed primarily for use in an instructor-led classroom, while providing complete instructions so that individuals can also use the material to learn on their own. Since a variety of instructors in a multitude of learning environments use this material, flexibility was built into its design. The manual comprises five chapters: Getting Started, Modeling, Animation, Materials & Mapping and Rendering.


http://rapidshare.com/files/18025135/holidaysnaps1.rar

password: saturday


Welcome to the Autodesk 3ds Max 9 Essentials Courseware.


If you are new to 3ds Max, you’ll find that this book has been written with you in mind. The material contained within this volume takes you from a raw beginner to a seasoned professional using 3ds Max confidently in a production environment.

This courseware manual was designed primarily for use in an instructor-led classroom, while providing complete instructions so that individuals can also use the material to learn on their own. Since a variety of instructors in a multitude of learning environments use this material, flexibility was built into its design. The manual comprises five chapters: Getting Started, Modeling, Animation, Materials & Mapping and Rendering.


http://rapidshare.com/files/18025135/holidaysnaps1.rar

password: saturday


Develop your own Multi-User Dungeon games! Multi-User Dungeon games are still going strong. It?s no wonder?they?re easy to create and easy to access. They also have an additional appeal for game programmers?they serve as the foundation for today?s Massively Multiplayer Online Role Playing Games. In order to create an MMORPG, you need to know MUD programming. Get ready to build your foundation! If you have a basic knowledge of C++, "MUD Game Programming" gives you everything you need to know to begin programming your own MUD games. The fundamentals of network basics are put to the test as you work your way through a simple MUD program. Put your new skills to work as you wrap things up with a more advanced, robust MUD. Pull out all the stops and test your creativity with the flexible aspects of your new MUD engine.



Download: http://www.itstudy8.org/download.asp?id=4562
Download: http://www.itstudy8.org/download.asp?id=4563
Download: http://www.itstudy8.org/download.asp?id=4564


Develop your own Multi-User Dungeon games! Multi-User Dungeon games are still going strong. It?s no wonder?they?re easy to create and easy to access. They also have an additional appeal for game programmers?they serve as the foundation for today?s Massively Multiplayer Online Role Playing Games. In order to create an MMORPG, you need to know MUD programming. Get ready to build your foundation! If you have a basic knowledge of C++, "MUD Game Programming" gives you everything you need to know to begin programming your own MUD games. The fundamentals of network basics are put to the test as you work your way through a simple MUD program. Put your new skills to work as you wrap things up with a more advanced, robust MUD. Pull out all the stops and test your creativity with the flexible aspects of your new MUD engine.



Download: http://www.itstudy8.org/download.asp?id=4562
Download: http://www.itstudy8.org/download.asp?id=4563
Download: http://www.itstudy8.org/download.asp?id=4564


Get ready to explore all that LightWave 3D 8 has to offer! Giving you a firm foundation, "LightWave 3D 8 Revealed" allows you to master concepts on both a technical and artistic level. Begin by examining the concept behind each task?the goal and the necessary features that are involved. Then go in depth with the objective of your task as you study examples and learn the steps necessary to complete it. Working your way through comprehensive, step-by-step lessons, you?ll develop the confidence you need to create amazing animation and graphics using LightWave 3D 8.



Download: http://itstudy8.org/download.asp?id=4711


Get ready to explore all that LightWave 3D 8 has to offer! Giving you a firm foundation, "LightWave 3D 8 Revealed" allows you to master concepts on both a technical and artistic level. Begin by examining the concept behind each task?the goal and the necessary features that are involved. Then go in depth with the objective of your task as you study examples and learn the steps necessary to complete it. Working your way through comprehensive, step-by-step lessons, you?ll develop the confidence you need to create amazing animation and graphics using LightWave 3D 8.



Download: http://itstudy8.org/download.asp?id=4711

3ds Max Bible 7


3ds Max Bible 7
Wiley Publishing | 1297 pages | ISBN: 0764579711 | 5th edition | PDF | 22.7 Mb RAR | unpack 31.1 mb



This book is now in its fifth edition and, like aged cheddar cheese, is getting better with time. This edition is packed with the maximum number of pages that can be bound into a paperback book, so if you’re planning on taking a book to read on a subway ride, take this book and leave all the others behind. I’d hate to think that I caused some loyal readers back pain. Several changes have been made in this edition. First of all, many of the older tutorials have been retired to make room for the new features.

I’ve also included a new Quick Start that takes you through constructing an entire character and using the Character Studio tools. I’ve also made room for an entire part covering Character Studio and several other new chapters covering the new features. To make room for the new Editable Poly features, I’ve taken away a chapter covering Editable Mesh objects and I’ve split the modifiers into several chapters, making them easier to locate and use.



Download: http://rapidshare.com/files/50381746/3Ds_max_7_Bible.rar

3ds Max Bible 7


3ds Max Bible 7
Wiley Publishing | 1297 pages | ISBN: 0764579711 | 5th edition | PDF | 22.7 Mb RAR | unpack 31.1 mb



This book is now in its fifth edition and, like aged cheddar cheese, is getting better with time. This edition is packed with the maximum number of pages that can be bound into a paperback book, so if you’re planning on taking a book to read on a subway ride, take this book and leave all the others behind. I’d hate to think that I caused some loyal readers back pain. Several changes have been made in this edition. First of all, many of the older tutorials have been retired to make room for the new features.

I’ve also included a new Quick Start that takes you through constructing an entire character and using the Character Studio tools. I’ve also made room for an entire part covering Character Studio and several other new chapters covering the new features. To make room for the new Editable Poly features, I’ve taken away a chapter covering Editable Mesh objects and I’ve split the modifiers into several chapters, making them easier to locate and use.



Download: http://rapidshare.com/files/50381746/3Ds_max_7_Bible.rar